Re:Dwarf Fortress is coming to Steam with graphics
by jredwards on Wednesday March 13, 2019 @03:21PM
(#19382557)
The huge range of mods available for RimWorld allow you to address both of these things to whatever level you see fit. I find RimWorld shifts back and forth between a lot of micromanagement and a lot of passive automation depending upon how advanced your colony is and how dire your current set of circumstances is (e.g. I tend to do a lot of microing early on, and after the colony is established I only really have to micro during specific tense situations, like heavy raids).
Rimworld took DF and removed all the innovative elements to fit it into a more traditional base building game. Then yes, if you restrict yourself to some very specific elements of gameplay they can be comparable but you don't play DF for the production chains.