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Re:Lock 'n roll: a tale of three cartridges by sehugg on Friday March 08, 2019 @10:53AM (#19338601)
Pitfall II was the first cart I remember having a coprocessor -- the DPC, only used for this game since the 2600 was on the way out: http://atariage.com/forums/topic/144075-how-exactly-does-the...

NES carts actually have an audio pass-through that can replace/remix the built-in APU sound. Atari 2600 does not, but the DPC gave it three-voice music. How? The CPU has to read from the DPC once per scanline, then manually shove that value into the volume register, generating the audio waveform at a 15.7 kHz sample rate.

Re:Lock 'n roll: a tale of three cartridges by markchristian on Friday March 08, 2019 @08:01PM (#19343769)
Wow, TIL. Thank you!