Re:Ask HN: Game devs, what is the hardest part about designi...
by muzani on Friday March 08, 2019 @04:39AM
(#19336253)
Honestly the main reason I enjoyed XCOM (the new one) over X-Com (the old one) was that AI felt a lot smarter than me. I found it entertaining in how clever it was. You'd think you set up a clever perimeter and all and oops, got flanked by a little Sectoid hiding behind a post box.
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