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Re:How B players hire C players (2018) by TeMPOraL on Thursday February 28, 2019 @01:10AM (#19269318)
Rounding errors.

I imagine this quote working like this: a player of skill level $p$ hires players around skill level of $p^2$. You assign classes as follows: A = 1.0, B = 0.9, C = 0.81, D = 0.64, E = 0.4, ... Now A players hire other A players only as long as their skill is exactly equal to 1.0; if it dips even the tiniest amount, the degradation process starts.

Of course the whole thing is utter nonsense, but if I had to picture it, that's how I would do it.

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