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Re:Gpu.js – GPU Accelerated JavaScript by seanmcdirmid on Wednesday February 27, 2019 @06:55PM (#19267978)
Pixel and vertex and other shaders that run on the GPU are....mostly benign. They can’t be used to take down a computer unless there is a bug in the hardware or graphics card driver, the latter being very common unfortunately.

Shader language is pretty simple, there is no way to really subset it. The only safe alternative is not executing user provided shader code on the GPU, but that just means making it completely unavailable.

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