Re:Gpu.js – GPU Accelerated JavaScript
by microcolonel on Wednesday February 27, 2019 @04:35PM
(#19267164)
> my MBP
In my experience, Apple's OpenGL drivers are incredibly unstable. On Windows I'll often see incorrect results, but generally the drivers have not crashed for normal inputs. When I've run my (admittedly kinda avant-garde) shaders on iOS and OSX devices, there's a good chance that the whole system will halt at some point. I honestly don't know how they have problems like this.
In my experience, Apple's OpenGL drivers are incredibly unstable. On Windows I'll often see incorrect results, but generally the drivers have not crashed for normal inputs. When I've run my (admittedly kinda avant-garde) shaders on iOS and OSX devices, there's a good chance that the whole system will halt at some point. I honestly don't know how they have problems like this.