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Re:Gpu.js – GPU Accelerated JavaScript by microcolonel on Wednesday February 27, 2019 @04:35PM (#19267164)
> my MBP

In my experience, Apple's OpenGL drivers are incredibly unstable. On Windows I'll often see incorrect results, but generally the drivers have not crashed for normal inputs. When I've run my (admittedly kinda avant-garde) shaders on iOS and OSX devices, there's a good chance that the whole system will halt at some point. I honestly don't know how they have problems like this.

Re:Gpu.js – GPU Accelerated JavaScript by davedx on Thursday February 28, 2019 @01:59AM (#19269538)
Mine too. My Macbook Pro has a discrete GPU but using it for gaming results in all kinds of weird behaviour