Re:Halley: Lightweight Game Engine Written in C++14
by Trombone12 on Saturday February 23, 2019 @07:39PM
(#19236340)
Right, tell that to your semiconductor based computing device.
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Re:Halley: Lightweight Game Engine Written in C++14
by microcolonel on Saturday February 23, 2019 @10:29PM
(#19236944)
To a first approximation, this would be something like
vec3 pos = {0f, 0f, 0f};
which I think was the joke, you may now laugh.