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Re:Halley: Lightweight Game Engine Written in C++14 by ArtWomb on Saturday February 23, 2019 @08:44AM (#19233291)
If nothing else, providing a clean implementation of a working Entity system will be a great boon to those learning gamedev. Kudos!
Re:Halley: Lightweight Game Engine Written in C++14 by gmueckl on Saturday February 23, 2019 @04:13PM (#19235508)
I found entt to be a good, reasonably approachable entity system for C++. It written in a modern, very generic style, but I don't find it to be obscure.

https://github.com/skypjack/entt

Re:Halley: Lightweight Game Engine Written in C++14 by pgruenbacher on Saturday February 23, 2019 @05:14PM (#19235786)
yep its great and very active
Re:Halley: Lightweight Game Engine Written in C++14 by gcb0 on Saturday February 23, 2019 @08:15PM (#19236497)
This is still far from a learning-from project. The template doesn't even have a README file or instructions anywhere.
Re:Halley: Lightweight Game Engine Written in C++14 by sagartewari01 on Sunday February 24, 2019 @08:17AM (#19238432)
I'm reading the source and it's pretty smooth. Feels like reading english.