Re:Google Teases a Big Gaming Announcement for March 19th
by rasz on Tuesday February 19, 2019 @03:17PM
(#19202379)
They dont, instead streaming companies are counting on people not knowing any better. From my competitive experience maybe top couple of percent (or even less) of player base is aware of such minutia as additional tens of milliseconds, influence of good mouse/keyboard, fast monitors, framerates. Most people are perfectly fine playing on a laptop(!), or FPS using controller on a console - those people wont feel any difference.
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Re:Google Teases a Big Gaming Announcement for March 19th
by J5892 on Tuesday February 19, 2019 @04:28PM
(#19202991)
In the Assassin's Creed beta, the input lag was barely noticeable most of the time.
For competitive games it's likely unuseable, but for a game like Assassin's Creed, where super-quick input isn't very important, it's perfectly fine.
Re:Google Teases a Big Gaming Announcement for March 19th
by rasz on Tuesday February 19, 2019 @11:10PM
(#19205451)
Additionally you can expect deals with game publishers for next gen games to include latency tolerant AI, aka easy easy mode, hidden from users, like autoaim in all console games today.