Re:Build your own old-school 3D shooter in a weekend
by alpaca128 on Friday February 15, 2019 @02:10PM
(#19173753)
What you mean is forward ray tracing. But "ray tracing" usually refers to the variant sending rays from the camera as forward ray tracing is almost never used.
Ray casting on the other hand is basically ray tracing without any reflections or shadows, in other words each ray stops with the first collision.
Ray casting on the other hand is basically ray tracing without any reflections or shadows, in other words each ray stops with the first collision.