Re:Create your own game engine but don't use it (2017)
by krapp on Saturday February 09, 2019 @09:55AM
(#19122557)
Godot is OK, I really don't like GDScript and as far as I know its 3D support is lackluster. I check the Godot subreddits now and then to look at projects and nothing is really impressive.
In my opinion, if "open source" is a necessity, then Godot currently seems like the leader in terms of community support and maintennance, otherwise I'd suggest going with Unity, even for 2D, and waiting until Godot's featureset matures a bit more.
In my opinion, if "open source" is a necessity, then Godot currently seems like the leader in terms of community support and maintennance, otherwise I'd suggest going with Unity, even for 2D, and waiting until Godot's featureset matures a bit more.