News for hackers. Stuff that matters.
Re:Office Space turns 20: How the film changed the way we work by flukus on Tuesday February 05, 2019 @09:07PM (#19092073)
> The transition to open plans and standing desks has been a boon for social interaction in teams, more role-crossover

The social interaction results in less work. Most of a programmers job is staring at a wall of text and trying to concentrate, anything that distracts has a serious impact on productivity. As for role crossover, I've got enough on my plate without being concerned about what other people are dealing with. Some cross-over might be good but there are many areas of a company that are completely disconnected and crossover is just noise.

> but one aspect of it that seems almost like fantasy is the idea that people primarily working on software might sit down in cramped cubicles and prefer fake privacy to real social interaction.

It's not so much fantasy as a portrayal of the time, the cramped cubicles are presented as bad because they replaced actual offices.

Re:Office Space turns 20: How the film changed the way we work by baddox on Wednesday February 06, 2019 @12:02AM (#19092836)
> Most of a programmers job is staring at a wall of text and trying to concentrate, anything that distracts has a serious impact on productivity.

That is an extreme overgeneralization. For instance, plenty of programming jobs involve a significant amount of time spent on collaboration and communication with designers, other programmers, customers, and stakeholders. That’s perfectly normal, and I would argue that in many cases those are the product development teams that will make the best products.

Re:Office Space turns 20: How the film changed the way we work by flukus on Wednesday February 06, 2019 @12:18AM (#19092905)
> plenty of programming jobs involve a significant amount of time spent on collaboration and communication with designers, other programmers, customers, and stakeholders.

Unless all of those people just happen to sit next to each other or they're shouting across the room then an open plan office does nothing to help that anyway, you'll have to organize meetings to collaborate or do it in other formats. For customers and stakeholders you'd be lucky if they worked in the same building at all.

Face to face communication is not the only form of collaborations and IMHO it's the worst and least scaleable one for technical fields. And when you're collaborating through a mailing list or something similar (that doesn't involve interrupting each other) that's just another wall of text.

Re:Office Space turns 20: How the film changed the way we work by baddox on Wednesday February 06, 2019 @03:08AM (#19093531)
Sounds like we’re talking about vastly different sizes of company, or vastly different levels of bureaucracy. If a company wouldn’t seat together people who need to collaborate, I don’t think the choice of office plan is the most important problem to solve.
Re:Office Space turns 20: How the film changed the way we work by dmitriid on Wednesday February 06, 2019 @06:28AM (#19094321)
So, you have 15 people who try to work. And 5 people sitting close together, who are loudly collaborating around a white board.

You do realise that these people will disrupt the work of the 15 people around them?

That's what daily life is in an open office.

Re:Office Space turns 20: How the film changed the way we work by gowld on Tuesday February 05, 2019 @09:18PM (#19092126)
It sounds like you need to spend more time designing -- alone and with peers -- or installing tools, so that you don't spend so much time starting at a wall of text.