Re:Interactive 3D ASCII scenes
by luminati on Monday February 04, 2019 @12:42PM
(#19078545)
Woke up this morning feeling quite crappy. Then saw this. All faith in humanity (And the internet) has been restored. Thank you!
[On a sidenote: How would one go about learning to build this? Any learning resources on understanding all the math and physics behind this?]
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This was built through incremental edits from a Python proof-of-concept, which you can see here:
https://github.com/yeahpython/ascii-renderer/blob/master/fun...
It doesn't have any real physics, but reading through it might help reveal how the rendering works.
For the physics, I'm basically colliding against a grid of tiles, so this might be a helpful tutorial to do the same: https://jonathanwhiting.com/tutorial/collision/