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Re:Show HN: Buckaroo – A decentralized C++ package manager by entelechy on Friday February 01, 2019 @03:16PM (#19058062)
Afaik Conan requires a server and you cannot install from arbitrary sources. Furthermore Conan prefers to download precompiled libraries. Unless you run your own artifactory, this may be problematic for people for people concerned about security or ABI compatibility.
Re:Show HN: Buckaroo – A decentralized C++ package manager by cbuq on Friday February 01, 2019 @03:29PM (#19058216)
Just to break down your complaints.

1. Conan does not require a server. If a project contains a conanfile.py with build instructions, you can also run `conan create` from a project's source repository (no server required).

2. You can easily force build dependencies with the `--build *` flag

Re:Show HN: Buckaroo – A decentralized C++ package manager by adgasf on Friday February 01, 2019 @04:31PM (#19058849)
Interesting. Regarding (1), does this mean you have to download the dependency from GitHub by hand, then put it into the cache before you can "install" it?
Re:Show HN: Buckaroo – A decentralized C++ package manager by cbuq on Friday February 01, 2019 @06:15PM (#19059706)
Exactly, without a server to fetch dependencies from you can still manage your local cache.
Re:Show HN: Buckaroo – A decentralized C++ package manager by adgasf on Friday February 01, 2019 @06:36PM (#19059838)
I think this misses the point though. You shouldn't have to "prepare" all of the dependencies you might require since this could be such a large graph.