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Re:KABOOM in 180 lines of bare C++ by Const-me on Monday January 28, 2019 @09:29AM (#19017614)
The project was just an example of HN bias against GPUs. At least for doing graphics on GPUs.

Try searching "GPU" on this site. 100% of the first page of results are about using GPGPU in the clouds. Do you think that matches what people buy GPUs for, or amount of code developers white for them?

Re:KABOOM in 180 lines of bare C++ by mcbits on Monday January 28, 2019 @11:48AM (#19018917)
I searched "GPU" and almost all of the top results were people doing weird/unusual things with the GPU: terminal emulator, Postgres query acceleration, stripped down HTML engine, APL compiler, etc. A search of "Direct3D" suggests HN doesn't have much interest in Direct3D, though.
Re:KABOOM in 180 lines of bare C++ by Const-me on Monday January 28, 2019 @02:46PM (#19020441)
> weird/unusual things with the GPU: terminal emulator, Postgres query acceleration, stripped down HTML engine, APL compiler

Exactly. People here mostly do general-purpose computations on them, despite “G” stands for graphics.

Search for “Graphics”, and the majority of top results are for CPU-based stuff, pixel graphics in terminal, python, Skia. There’re some results for GPU-based graphics, like graphic studies for MGS and GTA, but they’re minority.

I think graphics is how the majority of users use their hardware for, but it’s under-represented here.