Re:Memory usage of a toy C# server and client with 500K conc...
by int_19h on Sunday January 27, 2019 @05:19AM
(#19011175)
They use whatever the current dispatcher is. The default dispatcher is the one that uses a thread pool, because that's the only thing you can do in the absence of an event loop. But the functions themselves are compiled the same, into a state machine with callbacks. That compiled code knows nothing about threads (or event loops, for that matter). It just uses the dispatcher to schedule continuations.
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