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Re:AlphaStar: Mastering the Real-Time Strategy Game StarCraf... by wnevets on Friday January 25, 2019 @10:42AM (#18998873)
Getting sub 200ms on something like this benchmark is fairly easy [1]. While waiting for the color to change is different than processing a game like dota2 or sc2 a 200ms limit isn't too unreasonable to me.

I would love to see these AIs get handicapped even more like a full second and really force them to out think humans.

[1] https://www.humanbenchmark.com/tests/reactiontime

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