Re:Nearly Half of Game Developers Want to Unionize
by hesdeadjim on Thursday January 24, 2019 @04:05PM
(#18992962)
I'm with you on the crunch limit, few weeks a year at most and even then anything beyond 50 hours is pointless from a productivity point of view.
Addressing overwork at the legislative level would get my support if there were a way to trade pain now for benefit later (e.g. your extra time off suggestion).
Re:Nearly Half of Game Developers Want to Unionize
by chottocharaii on Thursday January 24, 2019 @04:16PM
(#18993040)
and how do you get such things addressed at a legislative level?
Maybe unions can be useful after all!
Re:Nearly Half of Game Developers Want to Unionize
by tracker1 on Thursday January 24, 2019 @06:13PM
(#18994020)
Are you suggesting that a significant portion of legislation is because of unions? Maybe a part of it, and probably so at the state level. As it stands, I shouldn't have to be in support of a union in order to support legislation.
I don't work in gaming though. I would love to, but the pay for business development is frankly better with a lot less stress. I wouldn't mind seeing a push legislating that any salaried worker in a week must be granted an extra paid day off at 45 hours and each 5 hours above in a single week. That would stop, or at least compensate, the abuse.