Re:Lines of bare C++: raytracing made simple
by twtw on Sunday January 20, 2019 @06:02PM
(#18956186)
This is pretty similar to Peter Shirley's "Ray Tracing in a Weekend" series, which gives some more detail and discusses the ideas more, and which recently was put online as "pay what you want": https://twitter.com/peter_shirley/status/984947257035243520?...
The bible for raytracing techniques is PBRT, which, funny enough, is also now available online: http://www.pbr-book.org/
It is a pretty fantastic time for easily available, high quality resources on rendering in general and ray tracing in particular.
The bible for raytracing techniques is PBRT, which, funny enough, is also now available online: http://www.pbr-book.org/
It is a pretty fantastic time for easily available, high quality resources on rendering in general and ray tracing in particular.