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Re:Q2VKPT: Fully path traced Quake 2 by Asooka on Saturday January 19, 2019 @03:33AM (#18945992)
There is a comparison screenshot a bit down the page

no filter: http://brechpunkt.de/q2vkpt/images/path_tracer_720p.png denoised: http://brechpunkt.de/q2vkpt/images/denoised_720p.png

The denoise filter might as well be the main achievement of this project. Edit: note that if I understand correctly, the filter doesn't operate on single frames, but considers several previous frames in order to maintain temporal cohesion and to improve quality.

Re:Q2VKPT: Fully path traced Quake 2 by ss248 on Saturday January 19, 2019 @01:40PM (#18948435)
>the filter doesn't operate on single frames, but considers several previous frames in order to maintain temporal cohesion and to improve quality.

Do you happen to know how bad are the artifacts? I remember temporal antialiasing produced very good results with static scenes, but fell apart on dynamic ones.