Re:Rust 1.32 released
by colemickens on Thursday January 17, 2019 @08:59PM
(#18936415)
I so deeply hate that there is so much good content on Twitter that is simply lost if I don't happen to login on the given day. God forbid I'm not on the platform at all. It's so weird how RSS + Blog is a better experience for everyone, except advertisers.
Anyway, I'm super curious what someone is doing with Rust and Zelda. How do I learn more without Twitter?
Looks like this might be it? and then maybe I'm just missing out on images and videos that are only in some ephemeral tweet? https://github.com/CryZe/WindWakerBetaQuest
I was actually thinking of the crazy stuff the OP does to modify the game (geometry and collision, I think) [1] with rust. I hadn't even seen WindWakerBetaQuest - that's also really cool!
[1] Things like custom menus https://twitter.com/CryZe107/status/1026355408343126017
Playing around with physics https://twitter.com/CryZe107/status/991389826002931714
Implementing Super Mario Odyssey-style snow https://twitter.com/CryZe107/status/991104446812819456
Rendering the Rust logo into 3d namespace https://twitter.com/CryZe107/status/990644091963756544
Thank you for sharing your hacks!