My position is this: different programming languages have different strengths and weaknesses. C++ is crazy fast, but it lacks many high-level features (most notably do-notation). Efficiency and performance are its niche. Conversely, F# (or any ML) is very good at expressing complex control flow, but performance is a secondary concern.
Package management is an IO-bound SAT problem, so we are using the best tools for the job.
[1] http://mlton.org/Performance
[2] http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.75....
Curious about your deployment happiness - are you bundling the runtime with your program? Last I checked, such a bundle was large (compared to a static c++ binary), and didn't have a nice single/few file(s) "container"?
Our development process is very pleasant. We use VS Code, .NET Core and Ionide as an IDE. I find an IDE essential for languages with global type-inference.
For bundling, we use Core RT to create a self-contained application. This is then bundled using Warp (https://github.com/dgiagio/warp) to generate a single binary.
The script is here https://github.com/LoopPerfect/buckaroo/blob/866ae97ffc82ab8...
The final binary size is quite reasonable:
- Linux 66.1 mb
- macOS 63.9 mb
- Windows 35.4 mb
I haven't investigated why Windows is so much smaller!
Ed: then again, your artifact is a build tool - does that build distribution packages?
Huh? I was sure I tested that after an announcement in... November? But it's supposed to have been supported a while longer? Eg: https://www.hanselman.com/blog/SelfcontainedNETCoreApplicati...
Perhaps a warp limitation?