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Re:Improbable and Epic Games establish $25M fund for ‘more o... by da_chicken on Friday January 11, 2019 @09:10AM (#18883640)
No, Unity's terms state that you need an additional license if you want to use some tools because that's how it's monetized. Remember, Unity's licensing has to be more complex because it supports free usage as well as paid usage and does so all without royalties.

Saying that Unity is wrong because they have complex licensing is just as misguided as saying that Epic is wrong because they charge royalties. Should Unity invest $25 million into a fund for "royalty-free game engines"?

Re:Improbable and Epic Games establish $25M fund for ‘more o... by mattigames on Friday January 11, 2019 @12:40PM (#18885178)
>Unity's terms state that you need an additional license if you want to use some tools because that's how it's monetized

That's a bit dishonest, when they say "you need an additional license" for cloud platforms they mean a custom license that has to be directly negotiated with Unity, it not just something you can click and buy; meaning no transparency and pretty much a closed door.

Re:Improbable and Epic Games establish $25M fund for ‘more o... by andybak on Friday January 11, 2019 @01:18PM (#18885534)
Are you saying there's no way Improbable could have partnered with Unity? I get the impression it was simply a disagreement about who got what share of the bounty.
Re:Improbable and Epic Games establish $25M fund for ‘more o... by mattigames on Friday January 11, 2019 @01:35PM (#18885668)
We don't know the percentages of the disagreement, maybe Unity asked for 90% or something illogical for Improbable to accept.
Re:Improbable and Epic Games establish $25M fund for ‘more o... by andybak on Friday January 11, 2019 @02:24PM (#18886078)
I agree. I think there's lots we don't know about this. It feels like "Clash of the corps" rather than "Boo! Evil bigcorp!"

Until we know more I'm hitting the popcorn.

Re:Improbable and Epic Games establish $25M fund for ‘more o... by dkersten on Friday January 11, 2019 @10:41AM (#18884235)
I was replying to Epic not supporting free choice in the past because “UE was never even an option for indie devs a few years ago.”, I should have quoted it to be clear.

I also didn’t say Unity is in the wrong, necessarily.