Re:Unity Engine ToS change makes cloud-based SpatialOS games...
by aphextron on Thursday January 10, 2019 @05:19PM
(#18878866)
>UE4 focuses on high-end console/PC. For rapid development of mobile games, Unity is basically the only choice.
This is a false dichotomy that came about because Unity was the first major AAA engine that was free to use. UE4 has easily surpassed them at this point. See PUBG Mobile, Fortnite Mobile, etc. There's absolutely nothing like that on mobile using Unity.
This is a false dichotomy that came about because Unity was the first major AAA engine that was free to use. UE4 has easily surpassed them at this point. See PUBG Mobile, Fortnite Mobile, etc. There's absolutely nothing like that on mobile using Unity.