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Re:Unity Engine ToS change makes cloud-based SpatialOS games... by dave_sullivan on Thursday January 10, 2019 @01:20PM (#18876395)
I missed that announcement, good for them, too little too late: https://blogs.unity3d.com/2018/03/26/releasing-the-unity-c-s...
Re:Unity Engine ToS change makes cloud-based SpatialOS games... by erik on Thursday January 10, 2019 @02:39PM (#18877278)
Note that this is just the C# layer. The underlying C++ engine code is still only available under "call us" license terms.