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Re:Unity Engine ToS change makes cloud-based SpatialOS games... by yodon on Thursday January 10, 2019 @12:23PM (#18875741)
Twitch streaming is pretty important to most gaming markets. This announcement sounds like it also has the result of making twitch streaming against the Unity TOS.

> You may not [distribute Unity or your Unity Project Content via] streaming or broadcasting so that any portion of the Unity Software is primarily executed on or simulated by the cloud or a remote server and transmitted over the Internet or other network to end user devices without a separate license or authorization from Unity.

Re:Unity Engine ToS change makes cloud-based SpatialOS games... by hessproject on Thursday January 10, 2019 @01:59PM (#18876805)
> streaming or broadcasting so that any portion of the Unity Software is primarily executed on or simulated by the cloud or a remote server and transmitted over the Internet or other network to end user devices

I could be wrong, but the "is primarily executed on" bit sounds to me like it is more aimed at preventing creation of a service like geforce now or playstation now where a user plays the game but it is streamed from the remote system where it is actually running

Re:Unity Engine ToS change makes cloud-based SpatialOS games... by mesozoic on Thursday January 10, 2019 @05:54PM (#18879234)
I guess they're kicking Hearthstone off of Twitch