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Re:Show HN: I taught my little brother JS, and he made this ... by OrBaruk on Wednesday January 09, 2019 @01:42PM (#18867413)
That's cool, also similar idea to a game I made some time ago for a lisp game jam

https://orbaruk.github.io/

https://github.com/OrBaruk/squares-lgj

Re:Show HN: I taught my little brother JS, and he made this ... by anonytrary on Wednesday January 09, 2019 @05:32PM (#18869684)
Your game is faster paced, I like it. One issue I noticed is that the red blocks can spawn right in front of your block, making it nearly impossible to avoid. Rage quit inevitable.
Re:Show HN: I taught my little brother JS, and he made this ... by Wowfunhappy on Wednesday January 09, 2019 @11:30PM (#18871536)
> One issue I noticed is that the red blocks can spawn right in front of your block, making it nearly impossible to avoid.

...I'm having a strange amount of trouble describing what I'm doing, but there's a strategy to avoid this that I got the hang of after a few rounds. Basically, you can't move too fast at the moment you're collecting the green squares.

Re:Show HN: I taught my little brother JS, and he made this ... by OrBaruk on Thursday January 10, 2019 @08:28AM (#18873646)
Yea, that was an issue that I skipped over and never got around implementing a fair enemy spawn