The video you see on the front page does not exist in code, it is simply a prototype designed with Figma (https://figma.com) and animated with Principle (https://principleformac.com). I created the landing page and video, added a Mailchimp form, and I posted on Twitter, Reddit, and here on Hacker News, the communities in which it made sense. For me, it's a productivity / task management tool, so I would post on reddit.com/r/getdisciplined or reddit.com/r/productivity.
It's all about creating a minimum viable product, as you might well be aware, but what you may not know is that an MVP need not have code. Indeed, it could be a video as I did, and I think for software, a video works best as people can actually see what it looks and feels like, without you necessarily creating the product architecture (full frontend and backend plus devops etc). Now I have over 150 subscribers in only a month due to rapid creation of this type of MVP, and based on this feedback, I changed my designs, and only now I am beginning to really create the heart of the product.
Using non-code MVPs is the best way in my opinion to sell quickly before building.
How specificlaly did you go about promoting your landing page? Just 'hey check this out posts', or did you focus on comments/answers to questions? And how much time do you have invested in this so far?
If you get some free time, you might want to also post this on indiehackers.com. Could help a lot of people out there.
Anything other questions or anything you're working on as well?
thanks for the insight!
Provide value without expecting value in return. If you look on [/r/entrepreneur](www.reddit.com/r/entrepreneur), you can see some posts where people use their blog posts as a reddit post, which provides value for those who don't read their specific blog. Then, you can link back to your own blog at the end of the post. In doing so, you provide value before you promote yourself, and so any products or services you then promote will be associated with quality to your readerbase.
BTW, the last startup I worked at we were building a really cool "timeline" interface using react. I see you are using Vue but we still might have some interesting discussions. I found some really fun/difficult product and technical problems with developing that type of interface.
But, if the value you can provide is immediately obvious to the customer, rather than an incremental improvement on their existing situation, then you can get them to express interest before you have a finished product to provide them with.
"sell first" works if you have such a unique solution/value such that for the customer it's a "either this demo or nothing" situation. that's exceedingly rare.
most of the time there's a healthy large existing set of solutions serving the same market so it's difficult to justify using something new.
even if you have some unique selling points they may not be strong enough or they may be canceled out by the lack of other features and maturity of your new product vs existing established ones.
for example let's say your product is a customer support software. how do you "sell first" when there are so many mature existing companies solving the same problem?
how long will it take you to reach the same capabilities, support, security, reliability of existing solutions?
are your differentiating points really strong enough that someone's going to say "screw Zendesk I'm going to try this random new one-man product because they have this feature X"?
So yes, basically you bullshit everyone with some mockups and a pretty website, to determine if anyone would even be interested in the thing you want to build.
In a podcast [1] a mattress company tells a story about how they got started: they just built a one-page site where you could buy a mattress, but the company didn't actually exist: after a certain point it failed and you couldn't buy it.
They publicized the site and soon enough they found that someone had clicked to buy a mattress: a potential customer.
So they effectively "sold" before building. Since the test was good and they found that people were willing to buy mattresses with the features they offered, they then built the company (and are now successful).
[1] https://www.indiehackers.com/podcast/061-jt-marino-of-tuft-&...
It won’t magically get easy to sell the product when it’s ready, so it’s possible eliminate bad ideas which are hard for you to sell early, even if you let the sale fall through towards the end.
All of these things can be done while making the product and will inform the production process.
But.. I need to take my own advice. Too easy to retreat to building. Or passively reading and thinking that is market research.
That's my safety zone, hidden away from scrutiny and judgement.
To be clear, some startups require to have a super polished version to be successful. But even then, there's often a way to have customers pilot an early version or cheaply test the market.
Yes and no. One of the only people to have ever done that successfully that I know of was Steve Jobs, and that's what made him a one-of-a-kind genius billionaire. Believing you can do the same will cause your wheels to spin endlessly without going anywhere. It's pure hubris.
On the flip side, it certainly can help to have some insight, intuition, or flash of inspiration for a product or service. When you have the idea, then you have a hypothesis. Don't treat a hypothesis like a fact! This is where people make the biggest mistake.
Your goal is then to find evidence related to the idea. The evidence will tell you whether the hypothesis has potential or whether it's completely bogus.
Two big places you can find evidence: competitors and customers.
If there are already competitors in your field, that's a big piece of evidence that your idea has merit. If there are no competitors, that doesn't necessarily mean that you don't have a chance, but definitely take it as a sign that there's probably a good reason there's nobody else doing it.
If you can find customers, it's nearly proof that you're onto something. Just be cautious because sometimes people will say they like your idea and genuinely believe to themselves that they would pay for it but then actually not in reality.
> "How do you sell first?"
The biggest way that I know of is basically just communicating with people. Find a way to get someone on the phone or get them to open your email or even see them in person, and then pitch your idea to them.
If you're selling a service then it isn't too difficult because you can just verbalize the service and gauge their response. When they like your idea it will be very obvious because they will get excited. If they're not excited then you're talking to the wrong market or your idea/hypothesis needs to be reworked.
If you're selling a product it's essentially the same, but you may need some simple mockups/pictures just to help communicate the idea. You really do not need a full fledged working product or even an "MVP" for this.
The concept of an "MVP" is a huge source of confusion because it assumes you know what "minimally viable" even means. How can you build an MVP when you have no idea what to consider "minimally viable?" The MV part of MVP completely depends on your customer. No customer, no MVP. (This may not quite apply if you're building something specifically to fulfill a need that you have.)
Hope this helps!
By the way, please take this with a grain of salt. This is my personal experience from a couple of failed startups and zero successful startups. I'm clearly not an expert.
How do you sell first? There isn’t a product to show. How do you find Customers? Is it the philosophy that the customer doesn’t know better and you have to tell them what they need, all the while understanding what your capabilities are. Like undersell and overdeliver? I’m genuinely curious how you go about selling first.