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Re:Marc Andreessen: VR will be 1,000 times bigger than AR by TeMPOraL on Monday January 07, 2019 @06:42PM (#18851486)
I've been thinking about this recently, and I feel that the "shared environment" aspect is the key, much more than facial expressions. Uncanny valley aside, I feel that brains have it much easier to recognize presence of a person despite a weird body. I've already had this kind of feeling with regular multiplayer 3D games on a flat screen. I feel virtual environments might alone be sufficient to do the trick of crossing the gulf you talk about.
Re:Marc Andreessen: VR will be 1,000 times bigger than AR by nostrademons on Monday January 07, 2019 @06:52PM (#18851554)
I think you might be right. It's weird, I often felt closer to people that I played MMORPGs with or fandom folk on AIM than coworkers on VC, even though in many cases I never even knew what the former looked like. A lot of that was the sense of shared experience; while my whole experience was a chat bubble at the time, so was their whole experience.