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Re:How to Start Learning Computer Graphics Programming by corysama on Sunday January 06, 2019 @06:33PM (#18841463)
Agreed. With SDL you can get a loop that copies a 2D array of pixels from main mem to the screen every frame about as fast as possible in a single page of code. If you want to explore software rendering, that's the way to go.
Re:How to Start Learning Computer Graphics Programming by krapp on Sunday January 06, 2019 @08:03PM (#18841924)
SDL also gives you access to OpenGL, so you can do more with it than just blit textures.