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Re:How to Start Learning Computer Graphics Programming by aappleby on Sunday January 06, 2019 @05:48PM (#18841237)
One other bit of advice - a lot of the tutorials out there start with matrix math and eventually get around to drawing a triangle.

I recommend reversing that - ignore the math and just get a triangle on screen using a trivial shader (takes a few dozen lines of code in WebGL), then learn about how shaders and matrices work by applying them to your triangle.

Re:How to Start Learning Computer Graphics Programming by munchbunny on Sunday January 06, 2019 @10:55PM (#18842647)
Absolutely this. I did it the other way because I didn't know better, and it was remarkably boring for the first several days of trying to decipher tutorials. It would've been much more fun if I had just thrown a triangle on the screen and started playing around.