Re:How to Start Learning Computer Graphics Programming
by munchbunny on Sunday January 06, 2019 @10:55PM
(#18842647)
Absolutely this. I did it the other way because I didn't know better, and it was remarkably boring for the first several days of trying to decipher tutorials. It would've been much more fun if I had just thrown a triangle on the screen and started playing around.
I recommend reversing that - ignore the math and just get a triangle on screen using a trivial shader (takes a few dozen lines of code in WebGL), then learn about how shaders and matrices work by applying them to your triangle.