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Re:Chromium blacklists Nouveau by geofft on Saturday January 05, 2019 @08:38PM (#18835765)
That's why you go through llvmpipe - you use the Mesa OpeGL implementation in LLVM-JIT-accelerated but pure software mode to implement WebGL, get the results onto a texture, and pass that texture onto your actual graphics card.

https://www.mesa3d.org/llvmpipe.html

Re:Chromium blacklists Nouveau by loeg on Saturday January 05, 2019 @08:54PM (#18835852)
That seems like something you'd prefer not to do if your OpenGL driver wasn't broken.