News for hackers. Stuff that matters.
Re:iOS Menu by mch82 on Saturday January 05, 2019 @06:01AM (#18831054)
It seems like this blog post introduces a new menu feature in a pending release of Codea, an iOS app for programming that has been used to create other apps that sold millions of copies.

It’s exciting to see Codea trying to figure out how to bring app creation to iOS because Xcode is the last Mac-only app preventing me from an iPad only life. I agree that it’s a mistake to create iPad apps bound by the constraints of legacy technology (terminal windows, keyboards, typed code). However, the Codea editor has rethought many aspects of a PC editor for a touch interface. Some of them instantly make sense (like contextual color pickers or sliders for values), and some of them can still be improved.

Re:iOS Menu by saagarjha on Saturday January 05, 2019 @06:28AM (#18831138)
> Some of them instantly make sense (like contextual color pickers or sliders for values), and some of them can still be improved.

Swift Playgrounds has something similar.

Re:iOS Menu by mch82 on Saturday January 05, 2019 @07:12AM (#18831275)
Codea has been available on iOS for 6 years & I recall they introduced the feature first, so I’m wondering if Swift Playgrounds got the idea from Codea
Re:iOS Menu by Pulcinella on Sunday January 06, 2019 @11:10AM (#18838975)
I think a lot of the Swift Playgrounds ideas are “officially” acknowledged to have been inspired by that Bret victor “Inventing on Principle” talk.