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Re:Doom 3 in WebAssembly by blackbeard334 on Friday January 04, 2019 @09:07AM (#18824097)
Impressive man!

Can you talk a bit about the biggest problems you faced?

Also, I'm a bit familiar with the doom 3 code, and the loading a 400mb pk4 file issue can easily be fixed by extracting it and loading/streaming the necessary stuff for each level and such.

Re:Doom 3 in WebAssembly by Gab_CV on Friday January 04, 2019 @03:19PM (#18827263)
I am preparing a Readme file with more explanations. Yes I think I think I'll extract everything on the server, and implement some form of lazy loading thanks to some emscripten mechanism