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Re:Gaming worth more than video and music combined by krisroadruck on Thursday January 03, 2019 @01:22PM (#18817560)
I think between factorio, oxygen not included, minecraft, no mans sky and gemcraft (tower defense game) I'm probably in nearing 10 thousand hours of collective gameplay for a grand total of under $200. $0.02/hr is a hard number to beat. I don't think its possible for a movie or a song.
Re:Gaming worth more than video and music combined by CraigRood on Thursday January 03, 2019 @01:58PM (#18818022)
Even though these numbers are very anecdotal. The amount of money spent on a game vs the number of hours played shows that extra value could be extracted from the customer.

Netflix/Spotify model comes to mind. The collective pool of subscriptions fund creation of AAA titles just like the EA pass.

Re:Gaming worth more than video and music combined by krisroadruck on Thursday January 03, 2019 @03:15PM (#18818848)
Perhaps, though I notice not a single one of the games I listed is an AAA title. I'm struggling to think of any AAA title that has held my attention for longer than 25 hours. I'd hate to subsidize the cost of an AAA title on the backs of indie developers who seem to be making games with a lot more sticking power/entertainment value.