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Re:Pathfinding for Tower Defense by MaulingMonkey on Tuesday January 01, 2019 @02:29PM (#18801772)
https://www.gamedev.net/forums/topic/597457-pathfinding-in-a... discusses some of the stuff StarCraft 2 uses, http://www.gameaipro.com/ has some stuff including for the other SC2, Supreme Commander 2 ( http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter23_Crowd... ) that solves similar issues.

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