Re:Ultima Online spent years developing a system that was de...
by jghn on Monday December 24, 2018 @08:30PM
(#18755315)
Fair point. I'd say that by genre I meant MMO and not MU*, but it was so nascent that I don't think it'd be accurate anyways. I was mainly channeling one of the key designers, Brad I think, throwing hand grenades into online discussions.
I don't think I would frame it that way; more like it reverted the genre back to the Diku mold. See
1. https://www.raphkoster.com/2009/01/09/what-is-a-diku/
2. https://www.engadget.com/2015/01/03/the-game-archaeologist-h...