Re:Ultima Online spent years developing a system that was de...
by user5994461 on Sunday December 23, 2018 @09:50PM
(#18749946)
I've seen a game that fixed the 3000 skulls problem.
All items could be destroyed to create runes, that can be applied to another item to improve it. Let's say that a skull giving +10 force would give a few runes to add +1 and +3, the later being more valuable.
Everything was recyclable and there was a complete economy about recycling to provide for the one hundred different characteristics.
All items could be destroyed to create runes, that can be applied to another item to improve it. Let's say that a skull giving +10 force would give a few runes to add +1 and +3, the later being more valuable.
Everything was recyclable and there was a complete economy about recycling to provide for the one hundred different characteristics.