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Re:Ultima Online spent years developing a system that was de... by supernintendo on Sunday December 23, 2018 @05:22PM (#18748747)
Same! Never used UOX but ran a few small private servers back in the day using SphereServer and eventually RunUO. While it didn't lead to any professional connections in my case, it was my first foray into programming.

Ultima Online in its early iterations was truly a magical game and helped to define a lot of the core design patterns of MMORPGs. The lead designer of UO, Raph Koster, has a lot of great insight when it comes to game design. I recommend his 2014 GDC talk, "Practical Creativity" [1], even to developers who are not interested in game development.

[1] https://www.youtube.com/watch?v=zyVTxGpEO30

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