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Re:Show HN: A new spline by potiuper on Friday December 21, 2018 @11:42PM (#18738958)
"I intend to port to at least C++ so that it can be more easily integrated into real systems" - disregarding the implication that C++ is a more "real" system than Javascript what steps are necessary to make the numerical methods that are not perfect and if pushed hard will sometimes get a slightly wrong answer along with addressing not being able to make multiple subpaths required to draw font shapes?
Re:Show HN: A new spline by raphlinus on Friday December 21, 2018 @11:49PM (#18738977)
I tweaked the language, thanks for pointing that out. Obviously JavaScript is capable of very real systems and many of the potential applications of this work. Regarding the timeline, I'm hoping soon, but it's going to depend on where I want to take this codebase; I still haven't really decided, and it will depend in large part on what kind of interest I see. The multiple subpaths question is of course not a problem with the spline itself but whether the test app has a sophisticated enough document model to manage multiple path objects.