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Re:Star Citizen: The Road to Release, Financials and New Par... by Laforet on Friday December 21, 2018 @04:02PM (#18736625)
I'm not too worried about bugs TBH as long as the underlying game.mechanism is sound. For example, Subnautica have had severe FPS issues from the beginning yet it never became a gamebreaking issue.

Last time I looked into SC (a few months ago), the only gameplay loop consisted of picking up cargo and dropping it off with no failure conditions attached. What else has been added since?

Re:Star Citizen: The Road to Release, Financials and New Par... by fapjacks on Saturday December 22, 2018 @05:53AM (#18740045)
I guess you're using a different definition of gameplay here? You can fight other players, race, FPS, and more, and this has been available for a lot longer than a few months, unless you're also using a different definition of what constitutes a few months: http://www.infoapps.cc/en/starcitizen_playable.html