I've heard a similar story about an app implemented in HTML5 and node.js (no good JS UI frameworks existed at the time). The fine-tuning took an extraordinary amount of time. I was on a project that redid it in QML in a fraction of the time with a fraction of the headcount and performance was great right away.
(My angle on this — I do high-performance 2d/3d animation work in the browser and in electron, with extensive testing of latency, energy usage, frame rate stability, etc)