Re:How low can you go? Ultra low latency Java in the real wo...
by SeanLuke on Friday December 21, 2018 @08:37AM
(#18733190)
Pareto's law. You optimize the few parts that matter speedwise, and the rest you can do in ordinary "higher level, garbage collected" fashion. In C++ you can't do that. This is the standard argument for Lisp type-optimization (DECLAIM, THE, etc.) as well.
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