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Re:Reasons Python Sucks by zbentley on Tuesday December 18, 2018 @10:30PM (#18712794)
> I've never used maven so I don't know if it is better or worse

It's about the same for packages with a native component. Local build tools are still needed.

Java stuff is slightly less likely to have a compiled component in the first place, in my entirely subjective impression. Maybe that's because of convention, or performance; I don't know. But when a compiled dependency does exist, and nobody included a prebuilt chunk of binary for your architecture in the jar, a build is needed in roughly an equivalent fashion to what pip (or npm, cpan(1), etc.) do.

Re:Reasons Python Sucks by AlphaSite on Wednesday December 19, 2018 @01:41AM (#18713590)
I’ve always found thinks like LWJGL tricker than pyglet etc.
Re:Reasons Python Sucks by profalseidol on Wednesday December 19, 2018 @06:01AM (#18714806)
That's because LWJGL is complicated just like DirectX is. It uses low level API that calls native C code. It aims to give you a thin Java API layer above OpenGL, Vulcan, controllers, audio, etc.

https://en.wikipedia.org/wiki/Lightweight_Java_Game_Library

Whereas pyglet, seems to me like a high-level regular game engine that includes a widget library.