Re:Rust and WebAssembly in 2019
by hutzlibu on Sunday December 16, 2018 @08:09AM
(#18692911)
Wouldn't it be a good solution for certain use cases like games, if you introduce a special mode with just one canvas?
So you allways have one and only one canvas for the output in which you write directly, via webgl or without.
No need for a gc here as that canvas inly gets removed qhen the site closes.
So you allways have one and only one canvas for the output in which you write directly, via webgl or without. No need for a gc here as that canvas inly gets removed qhen the site closes.