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Re:Rust and WebAssembly in 2019 by hutzlibu on Sunday December 16, 2018 @08:09AM (#18692911)
Wouldn't it be a good solution for certain use cases like games, if you introduce a special mode with just one canvas?

So you allways have one and only one canvas for the output in which you write directly, via webgl or without. No need for a gc here as that canvas inly gets removed qhen the site closes.

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