Re:Ask HN: What's the best book on modern UI/UX?
by 1wu on Wednesday December 12, 2018 @11:20PM
(#18669832)
It's hard to simulate non-trivial interactivity with paper. In real life, teams are not always co-located, and software tools facilitate collaboration in different ways.
If anything, the public(consumer)'s appetite for graphic/visual/UX design has gotten a lot stronger in the decade since research was done on paper prototyping. High-quality animations and subtle interaction techniques, explosion in form factors and devices / mobile operating system [versions], and the rise of non-technical app builders may have also encouraged the development of such tools.
If anything, the public(consumer)'s appetite for graphic/visual/UX design has gotten a lot stronger in the decade since research was done on paper prototyping. High-quality animations and subtle interaction techniques, explosion in form factors and devices / mobile operating system [versions], and the rise of non-technical app builders may have also encouraged the development of such tools.