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Re:After losing half its value, Nvidia faces reckoning by Wowfunhappy on Wednesday December 12, 2018 @05:23PM (#18668247)
I'm kind of with you, partially. Game devs have gotten really, really good at faking reflections. It's not always accurate to real life, but I don't notice.

I personally do think the raytracing footage we've seen is a significant step up, however.

Re:After losing half its value, Nvidia faces reckoning by sneakernets on Wednesday December 12, 2018 @06:59PM (#18668756)
Oh no doubt that it is, but games artists have made pretty convincing imitations of it for so long now that to see a real difference would require removing all the previously bespoke baked-in details. I'm sure artists are simultaneously relieved and saddened by this.

However, nothing will be the step up that bumpmapping brought to the table. Doom 3's textures look like garbage with that disabled, due to the bump/normalmapped greebles all over them. Everything looks like clay or cardboard.