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Re:SIGIL, a New Doom Campaign by John Romero by chongli on Tuesday December 11, 2018 @05:56AM (#18654485)
As time goes on, I think game development will come to be more and more dominated by hobbyists. With the amount of games out there, it becomes harder and harder to make a case for trying to start your own studio.

It's like with music or movies or novels; you're taking a huge risk by quitting your job to do it full time. The sad thing is that it was only a few years ago when it actually did make some sense to try it.

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