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Re:REXPaint: Powerful, User-Friendly ASCII Art Editor by merlincorey on Monday December 10, 2018 @08:47PM (#18652755)
Like the ever popular and powerful Pablodraw[0], this is a .Net application.

I tried a few CLI ANSI and ASCII editors on Linux recently, and it was not a great experience. Most are fairly inscrutable with limited documentation, and at least on my OS, some were just plain broken.

Ah, bitrot.

[0] http://picoe.ca/products/pablodraw/

Re:REXPaint: Powerful, User-Friendly ASCII Art Editor by Kyzrati on Tuesday December 11, 2018 @01:06AM (#18653521)
REXPaint is not based on .Net, and works flawlessly under Wine on Linux. Although there's no native build, there are a bunch of users on both Linux and OSX (especially since a sizeable portion of the roguelike dev community uses non-Windows platforms).

REXPaint also comes with a lengthy manual covering all of its features in detail: https://www.gridsagegames.com/rexpaint/manual.txt

Re:REXPaint: Powerful, User-Friendly ASCII Art Editor by jaytaylor on Monday December 10, 2018 @10:18PM (#18653120)
I fixed a networking bug in PabloDraw about 7 years ago and recall encountering only Visual C++. Are you sure PD is a .NET app?

Or is my definition of .NET wrong?

Re:REXPaint: Powerful, User-Friendly ASCII Art Editor by gregmac on Tuesday December 11, 2018 @12:48AM (#18653484)
It depends on .NET 4 (or Mono [1]) and is built on Eto.Forms [2], so it most definitely is a .NET application, and more than likely is written in C#.

[1] https://www.mono-project.com/

[2] https://github.com/picoe/Eto