Re:How Myst Taught a Generation of Gamers to Explore New Worlds
by WalterBright on Saturday December 08, 2018 @03:25AM
(#18634431)
I didn't mean it as a pejorative, just that the game play concept was almost identical to that of ADVENT. Instead of typing "go west" you just clicked.
The innovation was in the graphics, which really pushed the boundaries of what could be done on a computer of that era.
The innovation was in the graphics, which really pushed the boundaries of what could be done on a computer of that era.